Start a 3d project
Find it https://www.assetstore.unity3d.com/en/#!/content/40756
Load it into unity
Copy Environment prefab into scene
Copy lights prefab onto screen
We plan to use “Raycast” but don’t want to show on all the objects like the legos or the table. [We know we are going to do something, but they arent specific. Start by creating a quad called floor…] This is the collider.
Create a quad – put it at origin, turn 90 on x. Scale to 100×100
Name it “Floor”
Remove mesh-render component from floor. You will see the collider (floor) outline.
Go to the properties window and at the top – change the layer to “Floor”
That is it for now.
Music
Create a blank game object and name it to background-audio
Add the component (audio source)
Use circle-select to pick the audio clip.
Unckeck – play on awake,
Check loop
Adjust volume to 0.1