Change the camera to follow…
Go to MainCamera
Change X,Y,Z => 1, 15, -22
Rotation -> 30,0,0
Projection -> othographic with size 4.5
Background Color -> Black
Script time…
Create a script called CameraFollow and edit.
using UnityEngine; using System.Collections; public class CameraFollow : MonoBehaviour { public Transform target; public float smoothing = 5f; private Vector3 offset; void Start(){ offset = transform.position - target.position; } void FixedUpdate(){ Vector3 transformCamPos = target.position + offset; transform.position = Vector3.Lerp (transform.position, transformCamPos, smoothing * Time.deltaTime); } } <span style="line-height: 1.5;">
Make sure it compiles and drag/drop it into the camera object.