Change the camera to follow…
Go to MainCamera
Change X,Y,Z => 1, 15, -22
Rotation -> 30,0,0
Projection -> othographic with size 4.5
Background Color -> Black
Script time…
Create a script called CameraFollow and edit.
using UnityEngine;
using System.Collections;
public class CameraFollow : MonoBehaviour {
public Transform target;
public float smoothing = 5f;
private Vector3 offset;
void Start(){
offset = transform.position - target.position;
}
void FixedUpdate(){
Vector3 transformCamPos = target.position + offset;
transform.position = Vector3.Lerp (transform.position, transformCamPos, smoothing * Time.deltaTime);
}
}
<span style="line-height: 1.5;">
Make sure it compiles and drag/drop it into the camera object.