We a single control by adding loops
while(!gameOver)
for(i=0;i<#per4 wave; i++)
spawn rock
Part 2 – Removing those explosions after a few seconds
- Create a “DestroyByTime” Object
- Attach that to the prefab for each of the explosions.
We a single control by adding loops
while(!gameOver)
for(i=0;i<#per4 wave; i++)
spawn rock
Part 2 – Removing those explosions after a few seconds